Yami: Blah Blah Non-Original Character Cards Blah!
Pegasus: Blah Blah Blah for Liberation Blah!
Yami: Blah Blah Blah?
Pegasus: Blah.
[/paraphrased YGOTAS quote]
Name
Gender
Alignment
You know these by now. You should also know your character's Appearance if you know his name.
Originates from
Where does your character come from?
Starting Weapon
Whatever weapon he has at the start. It must be a melee weapon (such as a sword, mace, nunchaku) and you can only have one to start with.
Starting Gear
Whatever inventory items he has on him at the start, be it healers, Drive Point increasers, power-ups, what have you. The limit is three to start.
Starting Drivers
Drivers can be compared to Final Fantasy VII's Materia. Basically, you need these for Special Attacks (known as Driver SP, such as Z-Combo Driver). Special Weapons (called Driver WP, like Shotgun-Ice Driver), and to basically upgrade your character. (That's Driver Up, as in SaberExtend Driver) Limit two to start, and although you can get more along the way in pre-determined events, they can't be overpowered, like a LVL.4 Charge +15 Driver.
Stats (IMPORTANT INFO HERE!)
Listen up: No matter where your character comes from, no matter who you are, and no matter if you are a Mod or Member, I have the final say on the stats. If it comes from a game I don't know of, simply give me a description of the character via IM or PM, and I'll come up with the stats accordingly. If it comes from an anime, I'll try and contact Archer or my sister (she knows a lot about Anime) to give me a brief synopsis of the character. If you don't like the stats, tell me what I did wrong or made a mistake about. Don't forget to ask nicely, otherwise I won't change the stats.
For future reference, here's the Statistics:
SSA (Static Strength Attribute. Basically, your character's static attack value when he doesn't have a weapon.)
CDA (Constitution/Defense Attribute, also known as Defensive abilities. How much damage your character can resist)
WSA (Weapon Skill Attribute. How good your character is with his weapon. Add this to the SSA to get your Variable Attack Value)
DSA (Driver Skill Attribute. How good is with Drivers?)
RSA (Resource Skill Attribute. How resourceful is he? The higher the number, the better chance of him finding a weapon of pretty much anything.)
Vital Stats
Again, I'll decide about this.
VIT (Vitality. How much damage can he sustain before he is KO'd?)
DPS (Drive Points. Liken it to MP)
LFE (LifeForce. How many times can your character e KO'd before he gets killed? Take the stats of this, divide it by two, and you get your Variable Life Force. If it's odd, simply round up.)
Theme
You need to have this. It's his calling card.